Get Read-y AR Concept

UX Design
UI Design

Prototype Animation

Augmented reality is becoming more widespread, and designers are coming up with more ways to apply the technology.


This project explores how AR can be applied to help students manage their time spent on schoolwork.

Research


References



LukeW's What Would Augment Reality? explores how AR could enhance daily life. His examples answer questions that people might have while going about their day.

This is really helpful, but these examples— like many other AR products— are reference solutions. You look, see the information, and look away. I wanted to explore AR that you can interact and produce something with.

features

Quick Look



Next to each chapter in the table of contents, the time it takes to read it will be displayed. Students can quickly go over how long it will take them to read assigned chapters or they can tap on the button below each time to add it to their schedule.

Info Bubble



When a student starts to schedule a chapter, the information transforms into a bubble that stands up from the page so that students can hold their phone in the naturally vertical state.

Schedule Display



Because of the limited space, only a few hours can be displayed at a time. Students can move to a time range by sliding the time bar.

Schedule Interaction



Users can see their full schedule but can only add or edit the blocks scheduled by the Get Read-y app. As they add blocks the chapter, a bar shows them how much time is remaining to finish the chapter.

Conclusion

This was really fun because I got to work with both digital and physical elements. The introduction of physical objects gave me a new perspective on how to design, and I would love to explore these kinds of problems more in the future.

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